I think there are many games that have taught me little
things here and there. It may not be advanced literary or mathematics, but as
the article talks about, it sometimes is a skill or concept that can be brought
into the classroom. One game in particular would be the board game (now also a
video game) “Risk”. This game definitely teaches players about management of
resources and forces them to think strategically using what they are
given. I think these principles are
things that can be carried into learning at school, whether it’s learning
history or maybe even mathematics. It gives those who have played some sort of
experience to relate to various educational topics.
I think gaming is so popular now in learning and teaching
because it is such a popular thing in daily life today. It is easy to bring
things from society and culture into the classroom, and is much more relate-able
for the students. I think through using gaming, educational topics can be
better understood through connections to gaming experiences. Students can
engage in games and collaborate with each other through games, then apply their
experiences to learning concepts.